Write what you are looking for and press enter to begin your search!

1Items

£6.99

Cart Total

Sign In

Keedlestone Huge Update!

Okay! Massive update time.
Many of you are wondering (And ask me constantly) where the update to Keedlestone is. Due to the quality of the last release (Which I wasn’t happy with) I have spent the best part of the past 2 years rebuilding well over 80% of the map from the ground up. (And all on livestream).
 
For those of you who don’t regularly come to the livestreams or keep up with the Discord, I have compiled screenshots from all areas in the new version. The building phase is now complete, I’ve just got to tweak some textures and add in missing things like signage and lighting. Once the timetables are done I can get it sent out to my testers who will then determine what bugs need fixing.
 
At this stage I can’t/won’t give a release date as I don’t know how long this will take, and I want to make some complex interworking timetables/running boards.
 
The main points to this version:
  • Massive improvement in scenery quality
  • HUGE increase in FPS (This can’t be stated enough)
  • 6 new routes (Including part and night routes)
    3, 4/5, 6, 34, 65A, 66 (including the 15 and 65 from the previous version)
  • Bexley and the surrounding areas have been rebuilt from the ground up
  • Snowmere as you know it from 1.8 (The public version) is gone.
  • Rebuilding Snowmere further away from where it was has increased the 65 running time slightly
  • Around 90% of the default trees and hedges have been replaced with Flora
 
Repaints included are done by N531DWM’s Repaints (more on this later)

Leave a Reply

Your email address will not be published. Required fields are marked *